If you're someone like me who gets cucked with having no daily challenges that gives chips on a very consistent basis, that bidaily chip box was a godsend
That's cool and all but in the event that the team isn't satisfied and they don't get re-added, will we ever be informed as to the reason they were removed in the first place?
The game is currently having routine maintenance. It will only take a few hours, don't panic.
No one hacks and I hate to say this but you are obviously bad. No hackers in this game ever and I have been play for just about 2 years now
Cool story B, I'll be sure to write that down in my book of cool stories. The day of the parity patch, we ran into 3 seperate speedhackers. Cheats are very few and far between, but to say they do not exist is an understatement.
>Dog tags are just optional
Bromeo the devs were talking about adding dog tags For Fee since the game first went into open beta. Wouldya lookie at that, the few we do have are not free. Lets not pretend that's ok
We don't have exact multipliers for the Type89, but they're similar (if not identical) to the Scar and SA58 damage multipliers, so 1.5/6x on headshots, 1.2x on chest and 0.9 on torso etc
Equip a monitoring sight and test to see how much damage you actually do per shot when shooting certain parts of the body
No need to nerf the Type89. Statswise, it fits somewhere between the K3 and the AUG, which is fine IMHO.
At the moment, everybody is playing it, it's a new weapon. Pretty logical that you think it's OP when you get constantly killed with it at the moment.
Not sure about it, but i believe to remember that i've seen the Howa with better stats in YT videos from the asian version. Possible, that we already got the nerfed variant from the start?
Btw, with the P90 in its current form, we have a weapon that surely deserves a nerf more than any other gun out there ...
EDIT: Found the video. Asia version of the Type 89 had indeed better stats first.
- DMG 30
- Range 58
- Recoil Control 77
Our (already nerfed) stats are 29/55/73
Two words: Damage Multipliers
The Type89 has incredibly high damage multipliers
Ran into 3 seperate cheaters on the first day of Steam launch. All 3 were reported, and hopefully all 3 were banned.
I know discussing cheats is forbidden, but all 3 were using speed boosters to zip zop and zoom around the map, and Flloyd did mention that a new type of cheat did make an appearance and start circulating a few days prior to the steam launch.
I hate this "I haven't seen therefore they don't exist" mentality. They may be few and far between, but there is, there are, and there are definitely ways in which improving our ability or ease the speed at which we can submit a report would be fantastic
Unfortunately, I believe a typical report system would be too widely abused due to the technical issues Ironsight has, and I do not have a better suggestion to give that would add to this discussion
Imagine thinking the AR-57 is still OP in Ironsight...
The reason everyone plays it like TDM is because it's a large, open map with double the player count, so double the opportunity for kills etc. Surprised people still play it, I can rarely get a match of it
This game is actually revolutionary in that its server databases are powered entirely by an armada of hamsters running on wheels. Sometimes, when their food bowls are a little too empty, they revolt and start doing other malicious hamster-based things, such as squeaking loudly and tying everyones shoelaces together.
Don't worry tho, they get back to work happily once their food is topped up
(seriously tho, maintenance breaks are always announced, but sometimes the servers just stop working sometimes, as is the case today)
That should help, but there's not really another way to track it yourself. The mods should be able to pull up just how many you did get though for the event
Can video clips work as evidence to spot alleged cheating? A simple link to the video on Dropbox or Google Drive to get support on the incident should suffice.
A video clip is most definitely a valid piece of evidence when reporting cheaters. A report with a clip attached is considerably more effective at exposing cheaters and more likely to get them caught than a report without one
Can we have same thing on semiautos liek M39 and HK417 please? At least before those macros users were using them almost like an auto AR.
I do believe those two guns did receive such a nerf for the base guns. However, it's still possible to spam shots with the hair trigger attachment
If I remember the asian patchnotes when that AN94 nerf came into effect, it was essentially to stop macro users from abusing the an94's firerate. Now, there's a cap on how fast you can click, while the recoil reduction and damage change are essentially negligible (I used the an94 in this patch and only the fire rate change is noticable imo)
Normal games usually have this kind of "content update" on a bi-monthly basis, not a GRANDMASTER UPDATE... LIGHT THE FIREWORKS, STIBBONS!!!
Listen, my boy, don't get butthurt on me because this mediocre game isn't doing as good as you want it to and the developers/publishers are shooting themselves in the foot every step of the way and not helping the game whatsoever...
The only butthurt one here is you, as you seem to think that comparisons to other developers and their update cycles is relevent... for some reason...
This update is the closest that the Global version has been to the RU and Asian clients. Closer version parity is always something that should be celebrated, regardless of what that incurs
That "BIG" content update you're talking about is just 2 maps, 1 drone and lots more skins for the scam loot boxes.
Usually normal games don't even call such a thing an update, but a "small patch".
Plus a new weapon, new mode, and all of the new skins excluding the obvious orange and above tiers can be purchased directly using either GP or chips, alongside a plethora of changes and a few fixes here and there.
Take your condescending attitude elsewhere, k thx bai
Nope, there's no keybind for it currently in the controls menu. If you want to change it, you might be able to in the settings.ini file, but modifying that file may come with its own risks
So basically noobles your saying we are taking a laptop to a bomb location. Got it.
You have actually played SnD in Ironsight, yeah? You sure your eyes aren't failing or something?
Should've gone to Specsavers.
I would like to point out that in Ironsight's take on Search and Destroy, you are taking an IED (Improvised Explosive Device) to one of 2 signal relays, where you start the disrupt the signal (which is why the relay "activates", to scramble the signal) before the IED destroys that relay device, permantly taking it offline.
But you probably not gonna get that skin if you buy the crate which is called a scam as the main point
If you go into a random drop pool expecting to get a single item out of hundreds, it's not a scam, you're just stupid for thinking that out of everything you're going to specifically get this one thing.
A scam would be something that's misleading, this is just an example of stupidity
Orange weapon: Kraken Deagle
Blue weapon: Treasure SG553
Drone name: Hunter drones
Description: Summon hunter drones to seek out and hunt the enemy
Better description: To use this drone, you are given a target designator like the one used for the metal reaper or firefly. Like the metal reaper, this designator can only be used outdoors with a direct line of sight to the sky. Upon successfully using the designator, a dropship flies above the map, and lowers a transport container like the one used in the EMP mission to the point where the designator was used. Within this container is a group of 6-8 of the "bomber" drones also found in the EMP mission. These drones autonomously move around the map in search of enemy players where they will then explode, destroying themselves and their target. For this to work, the drones may need a health increase over their EMP mission counterparts, such that they arent easily destroyed by 3 bullets or less with any gun, while also being susceptible to the EMP launcher and EMP MSGL
Alternatively, the dropship may drop off a squad of sentinals that follow the same purpose of hunting enemies (or following/guarding the player that summoned them)
Image Link: click here! (Imgur)
wacky crazy fonts aside, this is a good idea, especially for when the game comes to Steam. Having your steam profile image show would be great
The AK that Matt Damon is using in that pic differs from the Old Man AK in that the color scheme is entirely different, the Old Man AK has a different stock, a different rail, frame and the laser thing is on the underbarrel. Also, it doesn't shoot explosive rounds. The only similarities I can see is that it's an AK, it has duct-taped mags, and it has a laser thing on it (but in different positions).
I will say, however, that Elysium is a great movie.
Also, the policing and military robots in Elysium look very similar to the sentinals found in Ironsight in the EMP mission and Resource Takeover.
Some grenades could do with a bit more roll. Annoying having a nade hit a dooirway and then just fall to the floor, and for the flash to be a tiddly little poof that blinds you more than the enemy
incendiary nades :pepega:
such a shame that I crouch around with Blast Protection when using a shield. Man can't be stopped
I'm interested as to the reasons for your decisions.
I mean, I have a vague idea why, I'd just like to know without jumping to conclusions
Alright mercs, it's officially time to close that poll! Thanks to everyone who voted! Now, onto the results.
We can deduce that Ironworks is the least favorite map with 28% of the votes, followed closely by Oceanfront with 20%! I strongly agree with Ironwork being the worst of the bunch, but Oceanfront? Wasn't expecting that.
Dam and Downtown are joint 3rd place with 12% each. This surprises me, purely because Downtown isn't, in my humblest opinion, a bad map; it's just only playable on a single mode. Downtown TDM when?
Cloud9 follows next with 8% of the remaining vote. The hatred for Cloud9 must follow from
all of the angry shroud fanspeople with acrophobia (a fear of heights).
In last place with equal votes are Titan, Mart, Outpost, Island and Cruise, with 4% each. I'm surprised that Outpost and Island have so little votes, given how often I see you mercs skip them when they appear in the map roster.
Finally, we have Biolab and Airport, which according to you lot are FLAWLESS maps and the true pinnacle of arena combat.
Of course, Tower also received no votes, but as that was added after the poll was made, and given how many players had not experienced Tower and/or had voted before, this can be forgiven. That or it's also a perfect map; I like the spinny bit in the middle.
And that concludes the poll. Big thanks to everyone who voted! Prizes for voting will be distributed soon!12
 Postage and packaging for reward 1 not included
 You must ask your peers for the gratification. I will not say "give X a hug for voting the same map as you". You must do that yourself
Unfortunately, you cannot save the items. The only way to make them last longer is to receive the same item from boxes so the total timer increases. On a side note, you have a 45% chance of receiving a 1 day timed item from the standard supply box. It's the general opinion now that these new boxes are NOT worth buying. Save your GP for repairs and outright buying items. I'd even go so far as to say dont spend chips on boxes either
I don't want to like this. Where's the sad react button?
To be fair I have also come across "invisible Drones" It's not often but all it is, is the player is around where you are, you kill them and then their drone catches up to where they WERE as they die. HOWEVER on your screen all you see is you killing said player and then you take phantom bullets from no where and then in the somewhat death highlight that we have you see the drone come flying out of a wall or something.
And the two times I have had an issue of invisible players, I have no idea how to explain it. Basically from my experience I kill said dude. They respawn but within seconds of me killing them I die to "looks at killfeed" _______ K2C Xanaarius. No enemy name just a blank spot with nothing in it. So I'm like meh w.e netcode sux. So then I respawn again and take 2 steps and die again to the same blank name. Repeat maybe 2 more times and then the match either ends or goes back to normal. So I can say that I have indeed experienced invisible people and drones. But both occurrences are rare. Though the drones shooting through walls is far more common.
The first part is due to how drones follow players. If a player sprints off, the drone follows a good few metres behind. if a player dies while their drone is a fair distance behind them, it'll yeet quickly (either move quickly or just simply teleport) to the spot where they died before teleporting to the player after they respawn. The drones aren't invisible, they're just a distance from the owner and being relocated to their last spot.
As for the latter part, what did the killcam show each time you died? Because that bears more resemblance to cheats rather than a netcode issue (no netcode exploits and issues I know of allow a player to mask their name in the killfeed)
So your big Halloween Event was 3 Collection Boxes, not for nothing that is pretty weak.
Given the huge change to boxes, I'd say getting 3 boxes "worth" 50 chips each is a decent, if underwhelming, prize
CamperKing If it takes you a full magazine to take someone down to half HP, then that is something serious that I strongly suspect be due to your network rather than the servers itself, especially since I and essentially all other players have never had an issue of anywhere near that extent. I have yet to experience desync that results in invisible drones or players (either after this update, or in the year and a half I have played Ironsight), and I can assure you that Magnum rounds do not increase penetration, I tested them myself again and unless there is some serious bug the only effect they should have is on headshot damage and not penetration.
I do believe these problems you're experience are related to your connection to the servers rather than an issue with the actual servers themselves. Might I ask what country you you live in/ play from, and to what server do you connect to (NA, EU or SA)?
Ironsight is one of the worst in netcode, desync among other things and it seems even worst after the update. I lost count on how many times I was killed by invisible players, invisible drones and seconds after getting behaind cover (before you talk about ping, all players had green ping and mine was about 5ms - 10ms) .... and the magun ammo is a fu*&¨% wallhack. By the way, not even BF series uses "improved" ammo (aside for shotguns) in the game.
Of course it is also necessary mention the balance of the game, which is total c r a p (weapons, matches, players mix among others).
Don't get me wrong I do think this game is great and has a huge potential, but 2 years of beta should be at least 4 considering the current results.
I'll quickly run through the points you've brought up.
1. Ironsight has a relatively stable Netcode. Not the best, but by far not the worst. Had a very small amount of issues both before and after update. However, it's really easy to abuse the netcode to create temporary desync (I wont list how because that's technically exploiting).
2. The scoreboard has a broad ping range that it lists as Green, so it can be difficult to determine ones connection using that alone.
3. magnum ammo very slightly increase the headshot multiplier and can most definitely not increase the amount of penetration a gun has.
4. The shotgun ammo in Battlefield games aren't "improved", they just change the functionality of the gun (slug for long range, flechette for extremely close, etc)
5. Yeah the weapon balance is bad, can't deny that lol
I thought you get the Gold EMP launcher from the "clean the means streets" challenge, which if I recall requires you to only destroy about 360 drones in total? Because I have a gold EMP and certainly haven't done the EMP Launcher mastery challenges
I can see many players trying the ballistic shield. I did have concerns before that it is going to ruin the gameplay or something.
Luckily only deagle is allowed there, and it is pretty weak. It does increase the skill gap when aiming at shielded players but that part is fine.
The shield is massively useful for staying alive, but not so much for getting frags. The most annoying part for the attacker that the shield protects pretty well from explosions, firefly etc. Still, it is not a game breaking mechanics, so the meta wont' change really that much.
Me personally getting trigger finger ready for the remote bomb executions. Throwing a RB behind a shielded player and then instantly exploding is kinda satisfying, just needs to be performed not fast but lighting fast.
However if they had paired the shield with let's say crossbow... Oh, that wud be so OP then Better not give the developers any ideas on this though....
Gotta stop you right there chief. Pull up your shield, move your crosshair onto the opponents head, quickly aim and shoot before pulling up the shield again. Bam, you've just instantly killed someone while for them you never lowered your shield.
Shields right now are in the same broken spot they were when they were first added to the RU and Asian versions and provided you can quickly line up a headshot you will be essentially unstoppable.
Hey don't shoot me down sir, I'm just the head of the fan club and not affiliated with HQ.
I was also informed that some undercover ops had done some "virtous -protected guffins" to root, toot and shoot around Tower when it was made available to the Russian and Asian mercs