Bad aim. I rarely win a fight if i miss my first shot. I guess there must be a hidden matchmaking system and i only get matched with people of high and similar skill to me.
No. At range you're still dead if they can hit their shots with auto sniper.
That would be 1 shot per second, and even questioning that they could be even higher is stupid. They're not.
Okay, first off:
chalking the fact that the netcode and/or lack of flinch makes snipers borderline op up to my lack of skill is borderline insulting. Snipers do flinch. Take the insult like a man, deal with it, do something about it.
As for the other points that you dismissed with a single sentence, there is no instance in which an autosniper wins against a bolt. not a single one if both hit their first shot. Yes there is. Hit markers boy. If you get hitmarked youre dead, if the autosniper know how to aim. Ofcourse you cant fucking kill him if he 1shots you, DUH.
And the RPM for bolt actions is that high. COD has reduced the RPM of their rifles in recent games down to 40-50.
That is absolutely sufficient and the RPM on Ironsights rifles is just too high. It is not. You still cant do a follow up shot with your sniper, or switch to your pistol before you die, unless the enemy is shlt at aiming.
But I guess I should iterate this further.
The fact that at 20 meters of range in a battle without cover, you have very few ARs that can win a battle against a sniper in terms of raw TTK is disturbing to say the least. Ofcourse a sniper will win in TTK when its 1shot DUH? You want a sniper to hitmark everytime, and loosing 90% of fights because of it? Lul.
Factor in cover and a well positioned sniper can win any duel at any range. Good. The sniper is skilled and knows how to position himself, his reward? Your death.
If we were strictly talking long (50+ meter) range combat, I would be fine with that. While I am really annoyed by dying to snipers in every corner in downtown and outpost, they deserve to shine there.
However when the sniper rifle still works better than the AR or SMG on cloud9, we have an issue and a big one at that.
As it currently stands, there is no reason to use other weapons with some notable exceptions.
These exceptions are:
-The SCAR for having a highly competetive long range damage potential and good CQB power
-The AUG for having a ridiculously long 4 hit kill range of almost 30 meters
-The Vector for having the fastest CQB TTK (but is incredibly weak past 15 meters)
These three guns can compete with the Blaser and DSR at the moment.
I cannot stress this any further without getting insulting, but the weapon balance, whether it is due to the networking (which is being worked on) or the internal characteristics of the guns is currently incredibly off in favor of the snipers.
You can stress about "I did not hit my first shot, now I am dead" all you want but you should consider that missing your first shot is detrimental on every weapon.
Admittedly, a followup shot at 600 RPM comes quicker than at 60, but that is not really a problem when you are semicompetent in using cover.
Any gun can beat a sniper as long as you know how to position yourself, or dont go against good snipers like myself, who shlt on anyone.