And you know what rating will be there? Haha.
No, and neither do you because they've reversed positions on worse games than this.
Steam users know whats netcode, whats hack...
No...they don't. Otherwise so many hackers in, say Black Squad, would be banned right now....
Game would be end list rating in few days.
Black Squad has far worse gameplay and is essentially dying in most regions it's in, including the now repositioned Korean population after the Korean servers closed : still sitting in "positive" ratings (although it's pretty evident that the game's developers are paying non-players to leave positive reviews when the majority of those positive ratings are from sub 3 hours players on fresh accounts...)
Curently, Ironsight is the worst coded game on market
Has never played Crossfire, Sudden Attack, or Warface....
warface is 50 lighting years ahead with security, anti cheat, and code.
Warface still has hackers...so for all of that distance in "lighting" their AC can't keep up with the plethora of hacks...
Wait, you're trying to claim that THIS game is infested with hackers (even though most instances are simply deaths due to the games current sheet-tier netcode, but then compare it to a game where you can see upwards of 200 people an hour be banned while still playing against hackers that aren't banned? Correct me if I'm wrong but that sounds pretty backwards. And BTW, no one is producing hacks for Ironsight for the same reasons why less are producing hacks for anything Battleye protected : too easy to be blocked.
Real is to expect it to shutdown, as many Aeria games before.
While I mentioned Aeria and shuting down games easily, many steam users will give negative rating just when read its from Aeria...
Aeria shuts down games because players don't play them...unless you're telling me you've played every game on this list:
https://en.wikipedia.org/wiki/…_published_by_Aeria_Games
And stayed around to continue watching games die off...when, ironically, the games that actually had work put into them (excluding EoS, which should have died by now...) are the primary populous of the service...
[ BLESS ] -> Oh, the same game that re-launched self-published with next to no modifications and FAILED AGAIN for the 4th(?) time on Steam? Sounds like it wasn't an Aeria Games issue...
[ F.E.A.R. Online ] - A poorly designed, buggy, ALPHA quality mess that was canceled for being a buggy, ALPHA quality mess. Sounds like it wasn't an Aeria Games issue.
[Ragnarok Online 2 ] - ...Ragnarok Online 2. Wasn't an Aeria Games issue. Seriously.
I could go through that list per item and the vast majority of them failed because they were sheet-tier browser-only games with no spirit/soul or reason to play or they were buggy messes that deserved to die. You better pick out the handful that Aeria actually DID kill by their own monetary over-reach because you're going to be in for a nice hair-splitting battle on how to claim a game that couldn't keep a population was shut down because of over-priced shop items that no one could have seen to complain about...