Posts by Tatsu.kun

    its always the same canned replies we get that its coming soon.

    Soon, yeah, as to when that will be? good question, because they sure as hell arent telling it to us. The lackluster communication really starts to become beyond infuriating.

    I wanna like this game but i absolutely hate how we literally need to yell and shout to get any sort of official response whatsoever.

    more maps would be nice, not sure about voice chat though. Unless you want kids screaming your eardrums off/ people blasting music, i dont think it would be of any use as a whole esp since most people already have discord/ teamspeak installed on their pcs to talk with their friends.

    im really not optimistic for this versions fate either on the long run

    i wont be investing my money in because im fully expecting to see a sunset/termination notice till the end of this year.

    the problem isnt that there is no new content but that new content isnt the kind of content that this game needs right now

    We need more maps, gamemodes, not some more skins

    the devs should really be fast, because many people wont wait around endlessly

    at this rate i wouldnt care if the game is still in beta, release it on Steam already. The clock is ticking

    As much as I love Ironsight and Im hoping the best for this game, content wise it really starts to feel like lacking. Could we please have some more maps, gamemodes to play with instead of having even more skins added to it?

    It gets kinda old after a while when you are always thrown into the same maps into the same 2-3 gamemodes people are actually playing and literally nothing changes. Im really not asking for much, just a tiny tiny bit of variety and new stuff, and im confident that im not the only one who feels this way.

    how about gamemodes such as dogtag/ pve modes, or heck, 1 vs 1 duel? theres a lot of potential in Ironsight but what there is right now in itself wont be enough if you wanna compete with other f2p fps games, more meaningful progression system other than just levels and completing achivements, something to work for.

    at least that my personal 2 cents about it

    Im sorry but why should the game literally give second chances when both team has equal opportunities to occupy the point for the longest time to win the match?

    this feels like unnecessary catering for situations when the losing team probably wouldnt be able to make a bloody difference for said round anyway.

    when a match is lost, its lost.

    and Im saying that call of duty games in general were known to be overpriced, quickly abandoned a year after for a new call of duty and so on.

    Im just stating facts here, sorry if it bothers you so much, being smug about it doesnt magically reinforces your point.

    But i would def pay for it because everythin is better than ironsight. If u had the money would u buy a cod game instead?

    after what they pulled with Blops4?

    hell no

    and Im saying that call of duty games in general were known to be overpriced, quickly abandoned a year after for a new call of duty and so on.

    Im just stating facts here, sorry if it bothers you so much, being smug about it doesnt magically reinforces your point.

    You named one in your post: CS:GO.

    There was also Dirty Bomb, TF2, there's Fortnite, and probably a whole bunch of FPS games I missed.

    Additionally there's loads of non-FPS games with better production quality: dota 2 and league of legends to name a few.

    erm TF2 is no shape or form in the same league as call of duty or any other modern military shooter, neither is Fortnite. Team Fortress 2 has always been a cartoony like light hearted fps game with distinctive character and classes, call of duty isnt, neither is Fortnite.

    also im not sure how is it relevant whether or not non fps games have better production quality, its like me saying a Star Wars movie has better production quality than Ironsight: there is ZERO connection or relevance to these two things! Different engine, different structure, different development teams, etc.

    You are kinda comparing oranges to apples, I feel

    Because you dont feel like dealing with constant nickle and diming, splitting of playerbase and even worse tickrate servers?

    dunno about you but for me Call of Duty WW2 really broke the camels back as far as call of duty games goes and them having zero regards or fucks to give about what the playerbase wants and just trying to jump on the BR train as well. But dont let me hold you back, if you wanna play call of duty, play call of duty.

    One costs 60 dollar and this one doesnt. Im not saying people at Aeria Games/ Wiple are saints themselves but as far as Im concerned, I would rather give them my cash than to fill Activisions pocket ever again.

    people who want to play some super realistic hardcore fps wont be playing Ironsight, they will be playing Insurgency Sandstorm/ CS GO or whatever.

    and Im fairly confident this game never was set out to be a realistic shooter either.

    Gotta love how people act like the steam community is the Spawn of Satan almost which ruins games, no exception.

    But guess what? good games gets praised and bad games get criticised, its not the steam users fault if a game isnt up to scratch.

    Also at this current state, this game NEEDS exposure. Otherwise have fun playing with less and less people till the game dies completely and that will be the end of it.

    I dont think the balance is the biggest problem here other than the lack of content and netcode and other issues.

    You know what's disrespectful? Repeating your opinion in every post and ignoring or just simply not reading any counter arguments that people bring up, especially considering that this is already the second thread about this.

    But hey, go on and reduce everything to two mean words - maybe that's all you can fit in your head, maybe that's just an immature defense mechanism, or maybe you're just willingly trying to annoy people - in the end I don't really care.

    can both of you stop this pointless bickering and focus on the topic at hand?

    settle this in private messages but not here as im fairly confident that most people arent interested in reading pages and pages of your personal mudslinging at each other.

    Good, tired of reading your bs too m8

    i truly wonder why people lioke you even use the fourms sometimes if you are so uppity

    sorry for the offtopic but I had to say this: GITS FA died because of poor business decisions of Nexon, trying to fix things that werent broken to begin with and just throwing in the towel when it didnt worked out as they expected.

    Source: I was there during the last days of the game and I saw the damage that was done. It had nothing to do about Nexon or Team Waffle prioritising team players over solo players

    if the devs could hurry up a bit with the steam release, that would be also bloody nice.

    I would be very excited for a steam release if the didn't have a ton of things left to do. Wiple is also a 20 man team, which makes it even more difficult.

    Im just concerned that the playerbase will die out before we reach that point

    Like dont get me wrong, im not trying to be the doomsday monger but it would be wishful thinking to say that its not a problem that needs adressing.

    Tfw you want proper match making by maybe hidden mmr systems.. when the game barely has any players lol.

    Have fun waiting an hour for a match I guess?

    Please explain how a system that matches parties with other parties AND/OR higher ranked players will increase matchmaking times significantly? This game has more than enough players to do it. A team balance system that goes into play during the lobby won't even affect matchmaking times. Til that there are more matchmaking systems than mmr?

    lemme keep this short and sweet

    you will be waiting longer because of the small playerbase, the amount of people who roughly match your rank will be smaller vs the amount of people who vastly outrank you.

    As others also said it before me, r

    anks means just about nothing. You could have the highest level possible and still be pwned by someone of lesser rank whos playing smart. Right now, I think they have bigger issues to fix than unbalanced matchmaking.

    right now they should focus on PC and finally pushing this game out on Steam as soon as makable

    Indeed, but if they want to Beat Activision Blizzard to the punch. Console ASAP, AB is already releasing COD on mobile. NA is next after AUS beta. Soon they will do COD F2P on consoles. They ate greedy and a lot of people seem to excuse loot boxes i F2P market. They want to keep them in their game and will die trying to fight

    Eventually the World Gaming Commission will agree to let them stay. If the game is free and feature is 18+. It is a smart business move AG and Wiple need to think about it.

    they barely have enough map and content for pc as is, do you really think this game would be able to hold a candle compared to all the other f2p or not f2p online shooters they have on console right now?

    First off thank you for reaching to us, the community

    secondly my biggest elephant in the room question that im sure many other people have on their mind as well and not just me: what are your plans to increase the playerbase/ when is the possible Steam launch?

    as right now I would be lying if i said that the playerbase is healthy, and while for now its not impossible to quickly find a match to hop in, this game definitely could need some fresh blood and more people playing it.

    secondly: could we have some better events, pretty please? right now the ones we got are nothing short of weak, with beyond underwhelming rewards (like come on now, temporary weapon reward for completing the event? seriously?).

    add new maps, new gamemodes, I beg you. Right now, while the gameplay is fun for the most part, its painfully lacking of stuff to do and thats not good. If you want us being your customers, we need to feel that this game is going somewhere.

    Please stop measuring KDA in control point and resource takeover, it discourages people from putting themselves at risk to push onto the objectives, and isn't relevant to the win conditions of those modes.

    lets be honest here: people who go out their way NOT to play the objective in objective mode still would do the same, whether or not it would be measured.

    The best they could do is incentivise playing the objectives instead of running around and playing deathmatch in ressource takeover/etc mods

    what kind of rewards do you think they should give to people playing the objective?

    moreso how do you define whos playing the objetive? people who stay the longest on the secure point or including people who jump on the point for 2 seconds and then leave? the people who defuse/plant the bomb in S/D or including people who kill someone who tries to defuse/plant the bomb/etc

    you arent exactly concrete on this idea

    would you rather have skins paywalled or game changing weapons?

    personally i dont mind skins gated, because i play for the gameplay, not for pixels

    cant say im exactly happy with the event rewards either, they could really take a lesson from Neople with Black Squad.

    These 1 day weapons are pretty much as useless as they can get

    Do we know if whenever the game will be rolled out on Steam, will we be able to transfer our data from the aeria launcher to there/ will it use the same login details and servers? or will we have to basically restart from scratch if we wanna play it there?

    The reason why I ask its because I wouldnt mind putting money into this, but if it wont be possible to carry over your progression, i will hold off with it.

    Right, lets release the game to steam so it gains more attention it needs with the current state it's in so it can get trashed to the public on social media.

    The player count will drop from the back-lash it's getting to the public. The 'Netcode' (which is the dumbest blanket term) is horrific. A single update of a game simulation is known as a tick. The rate at which the simulation is run on a server is referred often to as the server's tick-rate; this is essentially the server equivalent of a client's frame rate, absent any rendering system. They need to compensate for this issue we all struggle and maybe once it's buffed up, should they think about releasing to steam.

    you are making some HEAVY assumptions here, almost portraying steam users as evil boogeymens.

    Negative nancies will be negative nancies, releasing it on Steam wont deduct from the game, if anything, it will give it more exposure, something that this game painfully needs.

    Also for the most part the game has been getting pretty positive reviews, so im not sure why are you so scared.

    Sure whatever makes you fell better and sleep at night , you all focus on a wrong direction , thsi game is gonna fall in the following months because of this , nerff snipers bad idea , i dont like snipers but still , they listen to what? how many of the real players are using this forum 100 not even 100 from 500 players ? sure =))) keep it up and we will see soon.

    Have a nice day and good luck , im done with this game.

    dont let the door hit you at the exit buddy

    i really hope there will be a way to migrate our aeria data to the steam version and not having to restart from scratch if we want to play it on Steam

    Custom matches do not give you any GP.

    Playing against BOTS in AI matches does not progress the dailies.

    You must play the regular PVP matches (Not custom) to get significant amount of GP and progress the dailies

    Also, leaving a match will give you nothing.

    ah gotcha, thanks for clarifying