Ironsight Asian Client.

  • The Asian client of Ironsight has it's drop rates for it boxes released on the 24th of june in their discord (just checked). There are currently only 3 boxes present in the game. (Common, Superior and Collection) and the middle column is the English translation:

    DropRates.PNG


    Not quite sure what the "EPIC ingredient" is in the collection box though. The other boxes don't have this name.

  • Hmm so they have posted a news where they revealed what exactly a shield is...

    Quote

    Type: Primary Weapon

    Attack: Shield Attack / Pistol

    You can read a full update at its steam page. If you have trouble finding it just add this text after Steam store domain.

    games/783770/announcements/detail/1590249710656317842

    (not sure if it is allowed to post a full link here)

    Do not play against cheaters and hackers, it is waste of your time and health.

  • The 'ballistic shield' looks like a horrible fit for this game. Not looking forward to that at all. Developers really do have some dumb ideas sometimes.


    The achievement backgrounds they are giving away for the duel mode look pretty nice though.

  • So it takes up a primary weapon slot huh?


    At the very least I won't be seeing AR57 users frog hopping with it, so thats a start.

    At least its not secondary lol


    But then the other secondaries are bad

    <3Misfire<3

    <3Yellow Star with dark Background<3

    <3Celebrations DSR<3

    <3Quickscoping most of the time<3

    <3ironsight_20180524115517.png<3

    <3as.jpg<3


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  • Good news!


    Asian client just had a hotfix:


    HOTFIX
    Here are the list of bug fixes and improvements we are going to apply during our Server Maintenance today.



    • Server Stability and performance improvements
    • Netcode improvements
    • Steam billing UI improved and added failed messages
    • Unable to aim while sprinting with dash option 'HOLD' is enabled is fixed
    • Messing up the zoom position when using social action while zooming is fixed
    • Pop up while sending gifts, thumbnail not displaying is fixed
    • Unable to use the item in the inventory sometimes is fixed
    • When timed weapon expires, weapon level displaying as level 1 is fixed
    • GP, EXP boost icon disappearing when changing video or language settings are now fixed
    • When connected, changing the language does not change the loadout string is fixed
    • Clan name converting to ???? is fixed
    • Clan announcement not shown when announcement modified is fixed
    • Positioning multiple languages is corrected and doesn't proceed any exceeding characters
    • In Oceanfront map, a certain point of the map teleports you to somewhere on the map is fixed
    • In Oceanfront map, a character getting stuck at both rear side of the ship is fixed


    They fixed the sprint bug. I'm happy.


    Netcode and server stability improvements I think fixed a bug where the game would disconnect you exactly when TDM kill counter reaches 100, because I haven't found the bug yet even after 5 matches (previously, it would happen in every match and all gamemodes, and mostly to players with a 80ms to 60ms ping). So I assume it's fixed. Curious to know what else was "fixed" with this change.


    Note: Players reporting a black screen was said that it happens if you connect to the game during a server maintaince.

  • small hotfixes to address a minimap bug:


    Here are the list of bug fixes and improvements we are going to apply during our Server Maintenance 07.17(KST).

    * HP bar disappearing from the kill screen when enemy's HP is not 100% is fixed

    * Often minimap from in-game score board disappearing is fixed

    * A bug where EMP bullet effect applying to secondary weapon is fixed


    The first 2 happened often. Glad that now I use the UAV recon properly.

    As for the EMP bullets applying the secondaries, Kinda wish it was kept. would have made EMP launchers better.



    Also, according to them, they added a server in the Japanese region. (didn't they have one though?)


    To those who doesn't know it yet, here's the upcoming duel mode that is apparently a ranked battle.


    New Map/Game Mode: DUEL
    We are proud to introduce our first Ironsight Asia update: ‘DUEL’!! Go head-to-head with other players and compete with no distractions!! And challenge yourself in ranked!!


    2759fd5621a75a4351fb39650ad228b7720a554f.jpg



    • Basic Rules
      Goal: Eliminate an opponent
    • Target Score: 10 points
    • No. of Players: 2
    • Round/Point: Point
    • Respawn: Available
    • Change Side: No
    • Respawn Type: Random Respawn



    ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ The ranked system based on ELO system.



    Macademie Don't think so. They say they will also have DogTags for ranking (competitive), and not just for steam sale.


    There is a different dogtag for the current ranking position you are, from 1 to 200, divided as 1st, 2nd to 10th, 11th to 30th, 31st to 100th, 101st to 200th position.

  • The developers recently posted an Ironsight Roadmap. If any of you are interested what it entails, here's a copy paste:





    Netcode Improvements

    Our aim is to continuously provide server stability and bug patches to resolve the standard netcode and stability improvement.

    We first prepared a TCP -> UDP patch during our service with our partner in North America, Europe and Latin America server, this included the process improvements with packets with delays but unfortunately, we had limitations of experiencing what players were receiving. But now, through the Steam service, we run our own operation and us connecting to servers with similar network environment, allowing us to monitor the situation real-time and to address the situations better.

    We have placed our servers in Korea, Japan and Singapore but since users are connecting from various locations, some of you have trouble connecting to our servers. These users experience high ping and we admit that our server logic to process these situations lacked.

    We are going to address these issues by spreading and placing more servers in different locations, improved matching system based on ping and win/lose rate, increasing the server-client sync frame rate from 30 to 60.


    Matching System Improvements

    We are improving the ping matching. We are improving not by simply separating the regions, but through improved logic considering ping, party status and win/lose rate as well.

    Example: Users with fast ping will likely match together / Users in a party will likely get matched with other users in a party.


    Hack program and how we are dealing with this

    We are aware of hack attempts and use of hack tools in the game. And we intend to prepare a patch to encounter them. We continue to provide stability patch and integrate new tech and solution to defend against these attempts.


    Report System

    We are currently developing a report system for users to report hack users and user using abusive languages. Along with Replay functionality, having both of these features in the game will help us make decisions with misconducts in the future.


    Replay System

    You will be able to play back your recent gameplay and this can be used to analyze the match and many more. This will also allow you to record your play from different angle to create awesome teasers or gameplay video for your blog or youtube channel. Our official teasers are created this way.



    Public Test Server

    We are planning on operating test server to fully test our patch and to avoid un-necessary server downtimes.


    And next, we have upcoming content update information.



    Contents

    Game Mode

    CTF Mode: CTF stands for Capture the Flag and it says it all. Capturing the flag.

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    Melee Mode: This is for close combat.

    Sniper Mode: Compete with others using just sniper rifles.

    PVE Mission: Mission to fight the AI and setup a bomb to destroy the target.

    Ranking Mode: Coming soon.

    Survival Mission: Create a party of 4 and survive waves of AI.

    And there are many more being developed and will share with you once they pass the initial testing.


    Clan

    We have received many requests of enabling ranking match for clan. Not just ranking match for clan but there are also clan additional features, clan exclusive maps and practice/shooting range will be introduced soon.


    New Weapons

    New weapons are being developed at this moment. AR, DMR, SR and secondary weapons are the ones. We will release them as soon as they pass the balance testing.


    Drone

    We will be introducing new drones that will keep you safe from throwing and tactical weapons like grenades.







    Female Customizable Character

    Various customizable parts will be introduced along with the character

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    New facial for male character

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    New level/map


    *Discovery

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    *Station

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    *broadcast

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    *Observatory

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    *jp

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    Sound Renewal

    The weapon sounds will be much more dynamic and realistic.






    Advanced Custom Match

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    To support eSports tournaments and friendly matches, we are developing a new custom match featuring new mode options and much more detailed control of the game mode. Options available to restrict drones or certain type of weapons, all the way to modifying the character HP.

  • Not sure why they think using steam would help them on netcode when they still have script the netcode like without it.


    But at least we can vs with others that has similar ping (i hope)


    And more maps = rip game performance

    (Still they havent said anything with that lol)

    <3Misfire<3

    <3Yellow Star with dark Background<3

    <3Celebrations DSR<3

    <3Quickscoping most of the time<3

    <3ironsight_20180524115517.png<3

    <3as.jpg<3


    giphy.gifgiphy.gif


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