It seems like this is the priority for the devs, which is really sad to see. I haven't played in some months and just decided to jump back in. 1 hour of playing and I still see all the issues with the game when I started playing about 8 or so months ago.
Hipfire is a fantastic game at its core, but it's marred by BS netcode, balance issues in weapons and matchmaking, and stupid metas (Bhopping, hipfire, smg) This is easily a $30+ game if all of these can be fixed, but right now it looks like crates and skins are more important than fixing the game.
I really want to love this game, but not if the devs will keep developing the game around crates, skins, and microtransactions. I'm not saying get rid of all these things, but I think finding a good balance between real development of the game and the monetary side of the game will keep the playerbase happy and alive.
Hopefully this post doesn't come off as rude or bashing the developers, I just really want this to game to grow into something awesome!