My first post here... First I reckon Ironsight is at least as good as earlier CoD games and far more satisfying in many ways than recent CoDs and many other FPS games, especially as Ironsight's still only in beta, so this isn't a complaint...just intended for constructive discussion.
Of all FPS games of this type, my favoured approach to setting up weapons and skills is the 'pick 10' system as used in various CoD versions. Why?
Mainly because I personally hardly ever use a secondary weapon and always preferred the option to add an additional attachment to my primary. Most people I've known over the years seem to prefer the 'pick 10' appproach as well...not because they prefer my setup, but because they feel it gives them greater choice and flexibility to suit the way thay like to play.
Snipers often think the secondary is essential, for faster movement and close combat...but the pick 10 system allows them to do this. Again, many people I know who want secondary weapons still prefer the 'pick 10' system.
To me, all other options systems feel too limiting and I find myself in the position I am now...none of the setups suit my style of play and I end up selecting things that therefore seem pointless.
My personal preference would be to throw all the weapons, attachments, skills, etc into a single grid and let the player pick 10. The permutations are enormous, the flexibility greatest, and the satisfaction goes to 11
This is my only issue with the game, other than I'm an ancient FPS player (from the early days of Quake 2 and Unreal tournament) and my reflexes and ability have diminished. I realise it's only one opinion, but I'd be interested to hear others' views. Other than than it's great to find a new online FPS I actually enjoy