But I tell you how game balancing works today. It works about collecting data, analything it, make decisions and do some changes ingame. No game needs some casual players and a forum for this. Especially no competitive game. Data + opinion of professional players will do this job today.
Wiple Games has had plenty of opinions and data from the KR players the past 2 years; they redid the weapon balance for a part a few months ago. They even had a whole bunch of graphs of data from their Closed Alpha and Beta in KR which showed all the stats (like the stat screen at the end of the game), they base their decisions on that.
Keep in mind, this game is also hosted in Korea. The devs cannot just implement/remove some features because Western players said so. There's a high probability that they won't spend resources on making 2 seperate versions for the game for each region (which wouldn't even be smart in the first way b/c the game's not that popular in Korea either).
Are snipers strong? Yeah pretty much. Can you still use other weapons? Yeah also. I haven't touched one sniper in this game yet (picked up a DSR once, but I don't like sniping in these CoD type of games anywyas), and I'm not facing personal problems with it. The only thing that annoys me is the almost unexistant moveshot penalty, which most FPS games do have (even then, if you know how to sniper you will briefly stand still. AVA for example has a huge moveshot penalty, but quickly pressing shift for a moment fixes that). But other than that, I'm still rocking my M4 and MP7 with a positive k/d in every game. This game is not that hard in comparison to other FPS games.
It's not that difficult to counter snipers either. Top tip is to actually stop running in the same, open, place every time again. Sounds easy enough, but I see enough players just blindly going in and getting killed by snipers every time, in the same position...Flanking is always possible. I've always seen sniping as a way of killing easy targets. I always see people going nuts in csgo for example, when a sniper kills them, but usually it's because they're running around in a complete open space without cover. If you walk into someone's crosshair blindly, don't be mad.
Game's been out in commercial service for 1 year now in Korea. It's still young, but you can't force game changes b/c a vocal minority on the forums said so. They will obviously look into it, but I see a lot of suggestions for this game in general that will probably never be implemented.
I thought game was released in december this year in KR? Good to know, thanks. Hope fades little bit haha. As I said: I don't think they will change something even 100 people would open a thread and be active in a forum while this game has maybe 500,000 players. But if it doesn't matter why there is a feedback forum?
Someone in our community made a video and I played often against him in CBT (but can't remember him sniping there too much...). However... nobody can counter this Only counter is the sniper himself by missing the shot lol. I mean you can run while sniping over the whole map and still shot on point. There is nothing more to say about. And yes... it isn't the only game where this work. The difference in this game is that there is no real headshot like in other games. And the headshots are the possibilities in games like cod or something else you can kill a sniper too very fast if you are a good player and has good aim. This game has only a damage multiplier. Fighting against one shot weapon is never smart in a game which has no classic headshot damage calculation + the high damage drop per range in IronSight isn't helpful too. We will see if there will be some changes in future. I am still happy for the release because I think its one of the best shooters overall I've played the last years and reminds me well to the glory time when CoD was a good game (MW2/MW3).
And Sev... yesterday evening, yeah I felt bad but I tried few rounds with sniper so you can't tell me trying it. 4/5 games I was top 3 and average KD of 2. Sure I have a good feeling from the game now and I know the maps now and in this type of games it makes 50% of success. But still without playing snipers before I was still dominating. Died few times in first match to get a feeling for the gun. After 5 minutes the party began. So yes 1-2 days and everyone can quick scope and get this "skill-level". Only sad thing for me in this game but I understand maybe there will be no big changes ever. But I hope they change how headshots work sometimes. So maybe there will be no real sniper nerf (shooting while moving for example...). But maybe other game mechanics will change which balance the whole game in a direction that helps other classes uninteded.
Oh yeah the reference video: